《信长之野望14:创造-威力加强版》游戏中有哪些CG剧情?param名称有哪些?接下来为大家带来玩家总结分享的全CG剧情及param名称一览。
全部CG剧情一览,9个新品+1个重更,片头片尾都加了关原之战的内容
ID Value ParameterName
0001 1024 szSQUARE
0002 1 KAIDOU_POINT_ALPHA
0003 120 KAIDOU_POINT_BETA
0004 30 KENSETSU_POINT_ALPHA
0005 30 SHUUFUKU_POINT_ALPHA
0006 35 game_view_fadeout
0007 125 startup_koeilogo_fadein
0008 125 startup_koeilogo_time
0009 125 startup_koeilogo_fadeout
0010 7500 startup_titlelogo_time
0011 1 FrameMin
0012 24 FrameHourMax
0013 240 FrameDayMax
0014 150 CONFIG_KINNSYUNYU
0015 150 CONFIG_HYOUROUSYUNYU
0016 150 CONFIG_BOHEISUU
0017 65 CONFIG_HOUROKUYOUKYU
0018 180 CONFIG_KYOTENTAIKYU
0019 4 DAI_DAIMYOU_CASTLE_COUNT
0020 100 UNIT_MAX_USERGUNDAN
0021 100 UNIT_MAX_USERININGUNDAN
0022 200 UNIT_MAX_USER_SEIRYOKU
0023 300 UNIT_MAX_COM_SEIRYOKU_ALL
0024 500 UNIT_MAX_ALL
0025 3000 ENDURANCE_MAX_UP_MUNEMON
0026 6000 ENDURANCE_MAX_UP_TETSUJOUMON
0027 8000 ENDURANCE_MAX_UP_NINOMARU
0028 20000 ENDURANCE_MAX_UP_KYOJYOU
0029 1 N14_TAMICHUU_BY_TAMICHUU
0030 70 NAISEI_N14_CASTLE_TAMICHUU_BASE
0031 100000 N14_GUNDAN_RADIUS
0032 40 N14_GUNDAN_RADIUS_2
0033 6 BUSYOUUNIT_IDOU_SPEED
0034 70 TURN_NOUMIN_IKKI
0035 1 TURN_TAMICHUU_BASE1
0036 10 TURN_TAMICHUU_BASE2
0037 200000 TURN_HOUIMOU_KESSEI_HEISHI
0038 10 TURN_HOUIMOU_MEISEI
0039 25 TURN_HOUIMOU_COUNT
0040 1000 TURN_SHIKAN_KIN
0041 4 TURN_SAIGAI_HOUSAKU_A
0042 6 TURN_SAIGAI_HOUSAKU_B
0043 12 TURN_SAIGAI_HOUSAKU_KA
0044 3 TURN_SAIGAI_KYOUSAKU_A
0045 7 TURN_SAIGAI_EKIBYOU_A
0046 3 TURN_SAIGAI_GOUSETSU_A
0047 5 TURN_SAIGAI_HASSEI_COUNT
0048 1 KINSEN_HOUROKU_SHISHUTSU_A
0049 1 KINSEN_HOUROKU_SHISHUTSU_B
0050 10 BAIBAI_TERM
0051 10 QUOTATION_CRITERION_KOME_SELL
0052 20 QUOTATION_CRITERION_KOME_BUY
0053 40 QUOTATION_CRITERION_UMA_BUY
0054 50 QUOTATION_CRITERION_TEPPOU_BUY
0055 200 QUOTATION_INFLATION_KOME_SELL
0056 100 QUOTATION_INFLATION_KOME_BUY
0057 80 QUOTATION_INFLATION_UMA_BUY
0058 60 QUOTATION_INFLATION_TEPPOU_BUY
0059 10 DEAL_AMOUNT_SEIJI_KOME_SELL
0060 50 DEAL_AMOUNT_SEIJI_KOME_BUY
0061 5 DEAL_AMOUNT_SEIJI_UMA_BUY
0062 5 DEAL_AMOUNT_SEIJI_TEPPOU_BUY
0063 5 WARIFU_REVISE
0064 1 KAIHATSU_POINT_RATE
0065 150 HIKIWARISEIZAI_REVISE
0066 100 MOKUHANINSATU_REVISE
0067 10 TOUYOU_TERM
0068 30 TANSAKU_TERM
0069 50000 BOHEI_LIMIT_PARAM
0070 1000 CHOUTATSU_KIN
0071 20 CHOUTATSU_TERM
0072 5 CHOUTATSU_SIZE_PARAM
0073 2000 SEIZOU_HAJOUDUCHI_KIN
0074 4000 SEIZOU_KOUJOUYAGURA_KIN
0075 8000 SEIZOU_OODUTSU_KIN
0076 6000 SEIZOU_HAJOUDUCHI_TERM
0077 9000 SEIZOU_KOUJOUYAGURA_TERM
0078 12000 SEIZOU_OODUTSU_TERM
0079 10 SEISAN_SHIGEN_BONUS
0080 110 ICHIRYOUGUSOKU_REVISE
0081 400 KAIDOU_COST
0082 500 N14_NAISEI_YOUSYO_COMMAND_COST
0083 150 BANSYOU_REVISE
0084 500 SENDOU_KIN
0085 400 ASHIDOME_KIN
0086 1000 KISHUU_STAMINA
0087 500 SHUUSHUU_KIN
0088 2 SHINOBINOSATO_HIKINUKI_RATE
0089 6 SHINOBINOSATO_SENDOU_RATE
0090 5 SHINOBINOSATO_SHUUSHUU_RATE
0091 8 SHINOBINOSATO_ASHIDOME_RATE
0092 60 DOUMEI_TERM
0093 6 TEISEN_TERM
0094 6 YOUSEI_TERM
0095 12 ENCHOU_ENABLE_DOUMEI_TERM
0096 2 ENCHOU_ENABLE_TEISEN_TERM
0097 4 ENCHOU_JUDGE_HONJOU
0098 3000 IRAI_MINIMUM_COST
0099 100 KAZOU_ADD_HOUROKU
0100 2 KAZOU_ADD_CHUUSEI
0101 200 SYUKUINBUSSHI_REVISE
0102 30 CHINJUSHINKOU_REVISE1
0103 30 CHINJUSHINKOU_REVISE2
0104 50 OUGONDAIBUTSU_REVESE
0105 30 ZAISHINSAI_REVISE
0106 30 HOUJOUSAI_REVISE
0107 20 TAISHA_REVISE
0108 7 EVENT_DOKUJI_GET_COUNT
0109 5000 KOKUJIN_N14_HEISUU_MAX
0110 70 NAISEI_N14_JINKOU_TAMICHUU_KEISUU
0111 2 NAISEI_N14_JINKOU_ROAD_LEVEL
0112 10 JINKOU_N14_HONJOU_KIHON
0113 3 JINKOU_N14_SHIJOU_KIHON
0114 10 NAISEI_N14_JINKOU_ROAD_PARAM
0115 50 NAISEI_N14_NINSOKU_TOKUSEI_KAKURITSU
0116 40 NAISEI_N14_KAIHATSU_JOUGENHOSEI_IKICHI0
0117 60 NAISEI_N14_KAIHATSU_JOUGENHOSEI_IKICHI1
0118 80 NAISEI_N14_KAIHATSU_JOUGENHOSEI_IKICHI2
0119 90 NAISEI_N14_KAIHATSU_JOUGENHOSEI_IKICHI3
0120 50 NAISEI_N14_KAIHATSU_JOUGENHOSEI_IKICHI4
0121 100 NAISEI_N14_KAIHATSU_JOUGENHOSEI_KEISUU0
0122 50 NAISEI_N14_KAIHATSU_JOUGENHOSEI_KEISUU1
0123 0 NAISEI_N14_KAIHATSU_JOUGENHOSEI_KEISUU2
0124 -50 NAISEI_N14_KAIHATSU_JOUGENHOSEI_KEISUU3
 
本作设置了系列中最多的城市数量,达到300个以上,从而让多面作战式的交战变为了可能。为了追求真实感,图像采用了全3D地图,可以无 缝地确认从城市到全国范围的各个细节。当然,通过玩家的创造而发生的变化将会体现在领地和城市地图中。另外,交战将会允许由多个城市出击的军队参战,变得十分动态化。